%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1813266915832179126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3747196079291619661} - component: {fileID: 4661203535123124945} m_Layer: 0 m_Name: Area Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3747196079291619661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813266915832179126} m_LocalRotation: {x: 0.7071058, y: -0.0000011622905, z: -0.0000011324881, w: 0.70710784} m_LocalPosition: {x: 0, y: -0.8500004, z: 0} m_LocalScale: {x: 0.087075636, y: 0.6289307, z: 0.056942206} m_Children: [] m_Father: {fileID: 4368343289656091789} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: -90.00001} --- !u!108 &4661203535123124945 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813266915832179126} m_Enabled: 1 serializedVersion: 10 m_Type: 3 m_Shape: 0 m_Color: {r: 1, g: 0.9475891, b: 0.8113208, a: 1} m_Intensity: 5 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.02 m_NormalBias: 0.1 m_NearPlane: 0.1 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 9.627804, y: 1.6154892} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &5606469828648218402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4368343289656091789} m_Layer: 0 m_Name: CeilingLight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4368343289656091789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5606469828648218402} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 9.75, y: 1, z: 1} m_Children: - {fileID: 3747196079291619661} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}