MAVRIC-2174 update reset

This commit is contained in:
Calderon, Noah 2023-11-07 15:13:12 -05:00
parent ec8bbc9e52
commit 8f52817ab7
5 changed files with 38 additions and 3 deletions

View File

@ -136,6 +136,7 @@ GameObject:
- component: {fileID: 8186020013587274067}
- component: {fileID: 5923383708012095466}
- component: {fileID: 1089631965768277407}
- component: {fileID: 4583404016849037156}
m_Layer: 5
m_Name: ResetButton
m_TagString: Untagged
@ -215,9 +216,9 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 11400000, guid: 01bac99d247b8c846960e3bb3d397044, type: 2}
m_TargetAssemblyTypeName: SO.Channels.SimpleChannelSO, Assembly-CSharp
m_MethodName: RaiseEvent
- m_Target: {fileID: 4583404016849037156}
m_TargetAssemblyTypeName: SceneReload, Assembly-CSharp
m_MethodName: ReloadScene
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
@ -295,6 +296,18 @@ MonoBehaviour:
m_ApplyIfChildIsTarget: 1
m_ClampToMaxDistance: 1
m_MaxDistance: 20
--- !u!114 &4583404016849037156
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 389597286977303398}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 51a2c8b6b6fd3a145a7c17b55874cd88, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &444216130953527922
GameObject:
m_ObjectHideFlags: 0

View File

@ -0,0 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SceneReload : MonoBehaviour
{
public void ReloadScene()
{
UnityEngine.SceneManagement.SceneManager.LoadScene(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 51a2c8b6b6fd3a145a7c17b55874cd88
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: