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17 lines
380 B
C#
17 lines
380 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using SO;
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using SO.Channels;
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using UnityEngine;
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public class Startup : MonoBehaviour
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{
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[SerializeField] private MachineSO machine;
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[SerializeField] private MachineChangeChannelSO machineChangeChannel;
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private void Start()
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{
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machineChangeChannel.RaiseEvent(machine);
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}
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}
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