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21 lines
747 B
C#
21 lines
747 B
C#
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namespace UnityEngine.XR.Content.Walkthrough
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{
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/// <summary>
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/// Base class for all triggers used by walkthrough steps.
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/// </summary>
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abstract public class WalkthroughTrigger : MonoBehaviour
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{
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/// <summary>
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/// Attempts to return a trigger to a state where it can be activated again
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/// </summary>
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/// <returns>False if this trigger cannot be reset or would automatically fire</returns>
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public abstract bool ResetTrigger();
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/// <summary>
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/// Checks if this trigger's pass/fail condition is active
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/// </summary>
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/// <returns>True if this trigger is no longer blocking the current walkthrough step</returns>
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public abstract bool Check();
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}
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}
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